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6/6

Software

Unity Pro software

Small/Medium/Large/Extra Large

Data editor

The data editor, which can be accessed from the structural view of the project,

provides a single tool for performing the following editing tasks:

b

Declaration of data including variables and function blocks (declaration of their

type, instances and attributes)

b

Use and archiving of function block data types in different libraries

b

Hierarchical view of data structures

b

Searching, sorting and filtering of data

b

Creation of a hyperlink to access a description from any variable comment

The data is displayed under four tabs:

b

Variables” tab for the creation and management of the following data instances:

Bits, words, double words, inputs/outputs, tables and structures

b

DDT Types” tab for the creation of derived data types (tables and structures)

b

Function Blocks” tab for the declaration of EFBs and DFBs

b

DFB Types” tab for the creation of DFB user function block data types

Each data element has several attributes, of which:

b

The variable name and type are mandatory

b

The comment, physical address in the memory and initial values are optional

The data editor columns can be configured (number of columns, order). All the

attributes associated with a variable can be displayed in a properties window.

This editor can be accessed at any time during programming by selecting variables

for data modification or creation.

Functions

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Selection guide:

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Data editor

Data properties

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